But as you lie awake in bed
that night, you ponder the following questions:
What kind of responsibility does Ton-o-Fun have to its ultimate
consumers, the children?Should
we be concerned the game might encourage children to mimic serial
killers?Are we
encouraging deviant behavior?
On the other hand, what's
the difference between Cereal Killers and a Hallowe'en
hatchet through the head? Kids love gory stuff, and pretend to
kill each other all the time. If parents don't like Cereal
Killers, they don't have to buy it. It's a free country. And
Ton-o-Fun is a business after all. If there's a market for this
kind of thing, doesn't the company owe it to their shareholders to
go after it? [ref.]
But what if there's a public
outcry and Ton-o-Fun's image is tarnished? That will affect the
bottom line too.
How am I going to feel about working there? Will my
conscience be nagging me every day?
What other choices do I have? I'm just a junior. What difference
can I make even if I do disagree with Cereal Killers?
They'd go ahead and release it anyway. It isn't my role or
responsibility to make those kinds of decisions.
With that thought, you doze
off into a shallow, troubled sleep, hoping that in the morning it will
all sort itself out.Zzzzzzzzzzz.
When you wake, it’s a bright
sunny morning and the whole world seems crystal clear.The answer to your dilemma springs to you before you’re even
out of bed.It’s
obvious that you should...
Stay
with Ton-o-Fun and hope that Cereal
Killers will be the magic pill the company needs to survive, so
that they can produce more enlightened toys in future.